How I work now
Futurestay.
Leading the whole experience of a short-term-rental platform, and the way a small team designs: prototype in real code, preview on the live frontend, hand off to engineering.
“You're building the Tesla of the industry.”
Bill Faeth, one of the most-followed voices in short-term rentals, on Futurestay's design and UX
Role
Lead design & product, and manage engineering · Effectively second in command, on the senior leadership team · A cross-functional team of 10 (a designer, 3 PMs, 6 engineers)
Timeline
2023–Present
Outcomes
39.5% trial-to-paid · 3.5% mature churn · ~$0 → ~$1M ARR trajectory
Context
Futurestay is a platform for short-term-rental operators, the people renting out homes on Airbnb, Vrbo, and their own direct-booking sites. When I arrived, a rebuild had gone sideways. The product was in rough shape, the funnel barely converted, and the team was pulling in different directions. There was a strong technical foundation buried under a lot of dysfunction, and no clear point of view on the experience.
Where I started
Reset the direction and got the team aligned. I set a clear product vision and a roadmap the whole company could get behind, with the CEO, founder, and every function pointed at the same priorities. The team was talented and had just lost the thread; getting a group like that moving in the same direction again, with real ownership, is the least glamorous and most important part of this kind of work, and it's where I began.
Took responsibility for the whole experience. Not just the app, but the brand refresh and the marketing site, which I designed and built when agencies couldn't deliver. I care about how the entire thing feels, from the first ad a customer sees to the tool they use every day, and I made sure someone owned that end to end.
Rearchitected the product's core UX. The app had been built around the assumption that an operator has a single property; most have many, so I set a new structure organized around how they actually run their business. I made the call to model our calendar on Airbnb's patterns, since that's where most of our users come from and a familiar model removed friction instead of teaching them a new one, and the team built it into something best-in-class. Alongside that, we shipped partner integrations (Hopper, Google Vacation Rentals, Airbnb) and a set of AI features that turn a user's own data into plain-language guidance and write listing and website copy for them.
The way we design now
The change I'm proudest of is a workflow I built to fit this team: an AI-native, code-first pipeline that collapses the distance between a design idea and a working product. I set it up and coached the team into it, and it's become how designers and product managers alike do their work.
Early exploration still happens fast and cheap, in sketches and quick studies, because that's where the divergent thinking lives. But once we've chosen a direction, the work moves into code rather than into a polished Figma mockup. Our design system is mature enough that code is now the highest-fidelity place to converge: someone prototypes the feature with AI directly in our real React codebase, opens a pull request that spins up a Vercel preview, and links that live preview on the design ticket in Shortcut. The front-end engineers build production from a working reference. Nothing gets lost translating a static mockup into a real interface, because the reference is already real.
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1
Prototype
Designer or PM builds the feature with AI, in the real React codebase
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2
Preview
A pull request spins up a live Vercel preview
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3
Link
The preview is attached to the design ticket in Shortcut
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4
Build
Engineers ship production from a working reference; the PR is discarded
The payoff is real. Interaction design and responsive behavior are correct by definition, because the prototype is real code, and it's often faster than static screens. And it scales a small team: everyone works closer to the real product, so we ship like a much bigger group. Getting a team to trust a new way of working is the hard part, and I'm proud of how they ran with it.
On systems we stay pragmatic: we start from an off-the-shelf foundation (Chakra), pull only the components we use into our own system, and build custom on top. For a small team, that's how you hold a high, consistent bar without maintaining a design system for its own sake.
Outcome
- A product operators genuinely love. Bill Faeth, one of the most-followed voices in short-term rentals, called it “the Tesla of the industry,” specifically about the design and UX.
- 39.5% trial-to-paid conversion and 3.5% mature monthly churn, strong funnel and retention for the category.
- The team took the business from almost no revenue toward a roughly $1M ARR run-rate, growing month over month.
What it shows
This is how I lead design now: set a clear direction, hold a high bar for craft, and give a team a way of working that lets a small group move like a large one. I stay hands-on in the product, but the work I'm proudest of is what the team ships together, and the workflow that lets them do it. It's the version of design leadership I think the next few years will reward, strategic and hands-on at the same time.
Selected screens